Game Dev Nation is a site for guys (and gals) who want to create mobile apps and games — but who have mortgages, kids who need shoes, and day jobs, so there’s no freakin’ way it’s gonna happen.
Unless you make it happen, even just a little bit at a time.
My name is J. A. Whye (most people call me Jay). I created computer games back in the days of the Apple II and at some point “strayed” off that path. Now I’m too old and too poor to switch careers back, but I still want to create my own games, so I’m going to make time for that to happen.
What’s intensely cool is that I stumbled upon a framework that makes creating your own mobile game so fast you won’t believe it. It’s called Corona SDK and it’s by the fine folks at Ansca Mobile. Check out the Videos section of this site for some samples that will blow you away. I liked it so much I created the #1 Corona SDK IDE, Corona Project Manager.
If you have a lot of time, go ahead and learn the intricacies of Objective-C and Xcode. But if you’re strapped for time like I am, but still want to create your own game for the iPhone, iPad, iPod touch, etc., take a close look at Corona SDK.
You’ll be glad you did!
(Screenshot above is from Crawl Space Games’ “Zombies Ala Mode” made with Corona SDK.)
Update (May, 2012) While the above is still accurate, I’m expanding my horizons a bit and digging into Moai SDK, another Lua-based framework for 2D games as well as Impact, a Javascript-based framework for HTML5 games. You’ll eventually find tutorials for those frameworks here on Game Dev Nation.
