Okay, this is *not* rocket science, but I recently changed the default build.settings in Outlaw and thought I’d share it here. Nothing earth-shattering, it just makes switching from portrait to landscape really quick. I tend to use the same build.settings file from project to project, and now I just copy/paste and change the one variable […]
VIDEO: What makes Seattle such an awesome gaming city – GeekWire
My birthplace — so maybe it’s in my DNA? VIDEO: What makes Seattle such an awesome gaming city – GeekWire
Gamasutra: Thomas Steinke’s Blog – How to Make it as a Professional Indie Game Developer
From the section Leveraging Other People’s work: You might be really interested in how physics simulations work, but you need to decide if you want to play with a physics engine or make games for a living. Preach it, brother! Gamasutra: Thomas Steinke’s Blog – How to Make it as a Professional Indie Game Developer
Gamasutra – News – Time to speak more openly about game development
“Perhaps it’s time to knock down some of the walls of secrecy, and find time and venues to share knowledge on a more regular basis for the betterment of the art and craft of video game development.” Gamasutra – News – Time to speak more openly about game development
Game Developer magazine shuttering, Gamasutra evolving | Polygon
Sad news — I wasn’t a subscriber, but I bought single issues here and there. (So maybe I’m part of the reason why they’re gone. *gulp*) Game Developer magazine shuttering, Gamasutra evolving | Polygon
Mobile “just too scary” for indies, says Spelunky dev | GamesIndustry International
The developer of Spelunky says there’s a huge difference in developing for mobile vs desktop/console as relates to having a successful game. Maybe I’m not “typical” but I almost never play game *except* on a mobile device. Maybe because I’m always working when sitting in front of my computer? It’s for work, iPad/iPhone is for […]
Why game developers are flocking to Sony and fleeing from Microsoft (Wired UK)
Corona SDK doesn’t build for Xbox *or* PlayStation (yet) so I don’t have to think about this, but it’s an interesting read — where Xbox had been indie-friendly, it’s now looking like Sony’s PlayStation might be the new “fun” house on the block. Why game developers are flocking to Sony and fleeing from Microsoft (Wired […]
Global Game: How Melbourne became mobile’s secret success story | feature | PocketGamer.biz | PocketGamer.biz
Though perhaps not stealing the headlines in the same way as typical development hotspots – San Francisco and Scandinavia springing to mind – Alaska’s games industry has nonetheless been a major force for many years. Oh, wait…Australia. *sigh* Global Game: How Melbourne became mobile’s secret success story | feature | PocketGamer.biz | PocketGamer.biz
Computer scientists develop video game that teaches how to program in Java | e! Science News
Interesting take on a different way to teach programming. Well, they say “teach programming” — without seeing it in action I suspect it’s more along the lines of exposing them to programming fundamentals. But it’s worth reading, in any case. 🙂 Computer scientists develop video game that teaches how to program in Java | e! […]
Lodsys Sues a New Batch of Mobile Game Developers Including Gameloft, Backflip Studios, and Disney | Touch Arcade
This kind of thing is infuriating. And scary. If I get a letter from them or similar, it’ll put me out of business. This is the most dangerous thing out there for indie game developers – patent trolls. Lodsys Sues a New Batch of Mobile Game Developers Including Gameloft, Backflip Studios, and Disney | Touch […]
