The blog post linked below was posted a couple weeks ago but I just discovered it — while it’s not Corona SDK-related, it’s worth watching. Well, reading and watching the 5-minute video that goes along with it. It’s the story of an iPhone game that was created in 30 weeks, and the video shows the […]
What Do People Like Best About Solar2D?

[Updated August 19, 2020] A while back I ran a survey asking current Solar2D developers what they liked and disliked about the framework. Today I’d like to share the top four responses, with the most common response at the top and working down. 1. Rapid Development This was the top reason people gave when asked […]
Gamasutra: Pascal Bestebroer’s Blog – The numbers behind Orangepixel’s Gunslugs
Interesting article (linked below) with actual numbers for the launch of a retro-style shooter by an indie gamer (he basically did the entire game by himself). One thing I found really interesting was 9 weeks after launch the Android version had 500 more sales than the iOS version (it’s a $1.99 game) — but the […]
Articles related to ‘top 14 game engines’ on Develop
So far they’ve published 12 of the top 14 game engines. If Corona SDK doesn’t turn out to be one of the last two, then we can safely assume the whole list is crap. Seriously. And not just because I’m a fanboy. Articles related to ‘top 14 game engines’ on Develop
Corona Cloud 1.0 is here! | Corona Labs
So cool! And while we Corona SDK game developers will have “wrappers” inside they framework to make things really easy, anybody who’s doing game dev can use this with REST-based web API calls. And check out the prices — free for the “Indie” level and if all you want are leaderboards and achievements, that’s free […]
Game Development Videos | Lanyrd
No Corona SDK-specific videos that I saw, but you can get great ideas and info from game devs using any kind of framework/tools. Free videos about game development? What’s not to like?! 🙂 Game Development Videos | Lanyrd
Scope In Lua (and Corona SDK) – YouTube
Awesome (and awesomely looooong!) YouTube video from Jesse Warden on handling scope (what variables/functions can be seen where) in Corona SDK. Crack open a Coke Zero and settle in for some great information. Scope In Lua (and Corona SDK) – YouTube
Kids’ Educational Apps – An Indie Dev’s Final Frontier | Developer Economics
Thinking about getting into creating educational apps for kids? This article has some good tips — things to do, and things NOT to do. Kids’ Educational Apps – An Indie Dev’s Final Frontier | Developer Economics: “”
Game Development for Homeschoolers
It doesn’t matter whether a kid is in public school or whether he or she is homeschooled — almost every kid loves computer games. And there’s a certain percentage of those who not only want to play video games, but they want to make them, too. With the game engines available today that’s completely possible […]
game design, game development, make a game, programmingMaking a Game vs Game Programming
“I want to make a game,” says the new guy. So people point him to programming books, talk about what languages he might need, etc. But he never said, “I want to be a programmer.” All of the time you spend writing code to create an engine is time you are NOT spending making a […]
