(Click this link to see Part 1 of this tutorial) Here’s the bonus follow-up video for the Billions of Stars tutorial. In this part I add to the code so it’s more useful. You can also download the project files if you like so you can try it on your own computer.
Billions of Stars

Everybody has to start somewhere and if you had to write code that was perfect none of us would be developing mobile games. Or any other kind of software, for that matter. 🙂 Fortunately, the most important thing is to WRITE SOME CODE and worry about making it perfect later. And while I won’t claim […]
graphics, tutorialGraphic Layout Tool
Sorry the Graphic Layout Tool code for Corona SDK was moved here: Graphic Layout Tool – click to see it.
Look for Existing Columns in a SQLite Database Table
Corona SDK for Business Apps – A Secret Weapon

Everybody (with at least half a brain) knows Corona SDK is an awesome game development tool for 2D games. But when someone needs to put together a business app they start looking around at other tools because the game use of Corona SDK kind of overshadows everything else. And while I will admit to being […]
business, database, layout, sqliteKindle Fire – Non-Starter For Me
I’ve made no secret of the fact that I mostly don’t care about the Android market — I’m a Mac zealot and iOS fanboi (but one of the more pleasant fanbois). But I decided I’d publish for Amazon’s Kindle Fire because it’s just one device — and was selling more copies than most (all?) other […]
Horse Crazy! – The Continuing Saga of an App Gone Wrong

In early 2011 I came up with an idea for an app for girls that were crazy about horses. In the app you would be able to choose your favorite horse, use brushes and such to groom it, select different pieces of tack for your horse to wear, and then share pictures of your dressed […]
Game Dev Experiment: A Virtual Team
One of my dreams is to start a game studio and while I’d love to have a big room where the programmers and artists could get together and brainstorm on huge whiteboards before diving into a new project, that’s not going to happen this week. 🙂 And while I know about some of the pitfalls […]
Game Idea: Paint By Number Challenge
First of all, don’t let the phrase “paint by number” throw you — this is NOT your Momma’s paint by number game. 🙂 A few days ago I was reading “A Theory of Fun for Game Design” by Ralph Koster and came across a section where the author was talking about games evolving, such as […]
Jay’s Roadmap
Today I’m working on a post for tomorrow where I detail one of the recent game ideas I had. It’s something I’d REALLY like to create because I think it could be a great selling app. One that’s fun *and* makes money! So why would I tell about it in public?! Because I have too […]