“I want to make a game,” says the new guy. So people point him to programming books, talk about what languages he might need, etc. But he never said, “I want to be a programmer.” All of the time you spend writing code to create an engine is time you are NOT spending making a […]
Using CPM with Moai SDK
I’ve had some queries about using Corona Project Manager to make games with Moai SDK and while CPM was designed with Corona SDK in mind, it works pretty well with Moai in the driver’s seat. Link: Using CPM with Moai SDK That link will take you to a page on the CPM site that includes […]
Renegade
What’s Wrong with Game Software Tools I love the idea of Stencyl, I love the fast development of Corona SDK, and I love the expandability of Moai SDK. But there’s nothing out there that does “game dev software” the right way. At least to my way of thinking. Let’s create a list of 2D game […]
gamedevMoai or Corona – Which SDK for You?
Moai SDK has been in the news lately and I’ve had a few people ask me what I think about it for game development — mainly as an alternative to Corona SDK. Right on the Moai website (in the FAQ section if you want to look it up) the designers of that framework say who […]
game development, moai