I keep losing this link so I’m putting it here where I can always grab it — if you’re doing collision detecting using physics in Corona SDK, this utility is way useful!
It’s a quick and easy way to create collision filters for multiple objects. I think I need to build something like this into Outlaw…
Cool!
Where is the link?
Argh! Can’t believe I did that! Fortunately, the link was in the post, just not visible. You should be able to see it now.