Okay, I finally stopped using the trial version of Corona SDK (Game Edition) and paid for my first year subscription. I’m now officially a paying customer, and I feel it was one of the best pieces of “potential” I’ve purchased in a long time.
Just like ideas, development environments are worthless without implementation, so that’s why it’s only potential at this point. However, based on the coding I’ve done over the past week I don’t think I’ve ever been happier with a software purchase. Corona certainly isn’t perfect, but what is? And the guys in charge of the company seem *highly* receptive to comments and requests and have many new features lined up for upcoming releases.
That said, my plan to create Zombies Ate My Poodle before Christmas is probably a tad optimistic. It’s not anything to do with Corona, it’s simply that “life” requires a certain amount of time to make work and if I’m going to pay the bills I need to continue working on the products that currently bring in the money.
But I’m going to keep working with Corona and putting out some tutorial videos as I figure things out — that way newbies who come along after me will have an even easier time getting up to speed.
It has been almost 8 months since your purchase so how is the software development going?
Much slower than I expected — simply because I ended up focusing on a tool for Corona SDK devs called Corona Project Manager. You can see that here: http://CoronaProjectManager.com
Most of my time is spent updating that, but last month I got my first game in the App Store. It’s a puzzle game called Match Game Magic and you can see it here: http://MatchGameMagic.com
I’m also about 90% done with a much more comprehensive game called Roly-Polies HD which is kind of like Cut the Rope meets Bubble Ball. Physics-based puzzles where you use objects to complete the path for the Roly-Polies to get home. š
I just put final development of that on hold today to switch back to work on CPM. The last update introduced some weirdness in autocomplete I need to fix, but as soon as that’s done I’ll switch back and finish up Roly-Polies.
In general, I’m a complete Corona SDK fanboy. So far I haven’t seen anything that makes me think I’ll ever need to (or want to) work with Objective-C to do mobile apps and games.
Jay