You’re a game developer, not a marketer!
Which sucks, because unless you get incredibly lucky (against the odds like struck by lightning *while* winning the lottery) your game will go nowhere.
It will lay there like a lump, twitching, while you wonder what went wrong with your dream. (And your children stare at you with big, wet eyes and trembling chins, holding out empty porridge bowls and saying, “Please sir, I want some more.”)
So you need to do some marketing. If for nothing else, for the children. Read the linked article.
How to get media coverage for your game | Pocket Gamer.biz | PGbiz