Today I’m working on a post for tomorrow where I detail one of the recent game ideas I had. It’s something I’d REALLY like to create because I think it could be a great selling app. One that’s fun *and* makes money!
So why would I tell about it in public?!
Because I have too much stuff going on and may never get to it. So if someone else can jump on it and create a great game, that would be just awesome.
I think I’m going to do this on a regular basis. I come up with so many games I’d like to create but I just don’t have time. I keep thinking if I had a “stable of Corona SDK devs” at my beck-and-call we could crank out so many cool games we’d be all be rolling in dough.
(Anybody want to finance such an operation? Contact me!)
So if I’m not working on that new game (or the other ones I post) what will I be working on? Here’s a roadmap (subject to change on a whim, etc.) in rough order of priority:
Horse Crazy! app for iOS. This is the app I blogged about a few months ago. And due to time constraints for both me and the artist, this is going to be just Phase One, but it should be ready to go in about a week. I’m down to the final boring polish and tweaks and so I find myself stalling. But this next week I’ll be cranking away on it and hope to get it submitted by next weekend.
It’s going to be a free app with an in-app purchase in case you want pink saddles, glitter decals for your horse, etc. We’re hoping every horse-crazy girl out there wants pink tack. 🙂
Mobile Book Builder. I want to be able to create a comic book / graphic novel / picture book without writing a single line of Lua or Corona SDK code. And I know how to do it, I just need to put the pieces together. The target audience for this is authors who are also at least somewhat technical, but not coders. They’ll still need to do a build for device, etc., but up until that point it will be drag and drop, click boxes with the mouse, etc. No coding.
MBB will probably be rolled into CPM as an additional cost plug-in, or it may be so “different” than normal Corona SDK development that it will work better as a stand-alone tool. That’s still to be determined.
Version 3 of Corona Project Manager. We’re up to v2.8.0 right now and I hope not to release any more versions until I get v3 out the door. (The only way that would change is if a “bad” bug is found that needs to be squashed in the meantime.)
There are two features I’d like to get into v3 that would be pretty cool. One will remain “secret” but the other is a visual debugger. Should make it much easier to step through your code, set/clear breakpoints, watch variables, etc.
Finish the Learning Corona SDK video tutorial course. This is something I poke at off and on, and I just need to buckle down and get it done. It’s a complete “start from scratch” tutorial course that walks you through creating a game in Corona SDK. After completion you should have the knowledge necessary to create your own game and get it published in the App Store.
Those are the projects that are the most pressing, and the ones in which I have the most time invested at this point.
I’m also planning on doing updates to Match Game Magic and Roly-Polies to see if I can get some more traction on those games. And Dwayne, the artist for Horse Crazy! has an awesome app idea that sounds perfect for us to create.
But that’s probably enough stuff to work on for now. 🙂