It doesn’t matter whether a kid is in public school or whether he or she is homeschooled — almost every kid loves computer games. And there’s a certain percentage of those who not only want to play video games, but they want to make them, too. With the game engines available today that’s completely possible […]
Shuffling Your Data
Shuffling data isn’t just something that a card game might need — in my game Match Game Magic I needed to shuffle picture objects between each level. In this article I’ll introduce you to some code that might help in your game. Even though it’s not just card games that can make use of shuffling, […]
cards, coding, corona sdk tutorial, lua, programming, shuffle, tablePlaying with Numbers and Colors
If you’ve done any HTML work you’re probably familiar with setting colors using hexadecimal values, such as #FFFFFF for white, #000000 for black, and #FF30F0 for a weird pinkish-purple color. But in Corona SDK you set colors using those odd base-10 numbers, so that last color would be set using something like:
1 |
blob:setFillColor(255, 48, 249) |
I don’t […]
coding, colors, corona sdk tutorial, lua, programmingHow Being A Lazy Bum Can Be A Good Thing
Being called a “lazy bum” could mean you’re about to be fired from your job. Or your Dad is about to kick you out of the house. Or your wife is packing up the kids and going to her mother’s. It’s not a good thing to be a lazy bum. Well, unless you’re choosy about […]
automation, coding, game development, ios programming, programming