I’m working on a puzzle game where the player can walk off the screen and wrap around to the other side. That effect is also see in arcade games like the classic Asteroids where the asteroids and space ship wrap around the screen.
[Updated July 31, 2020] On the Solar2D forums someone asked about creating a Simon-like game where the computer highlights a color and the user touches the same one, then computer highlights two colors and user does the same, etc. Simon was one of the top electronic games in the 80s. The question on the forum […]color, game design, sequence, simon, tables