Raph Koster’s book, Theory of Fun for Game Design, should be considered “required reading” for all game developers.
This link is to an article on his website which talks about cloning vs original game design. Good stuff, as always.
Raph Koster’s book, Theory of Fun for Game Design, should be considered “required reading” for all game developers.
This link is to an article on his website which talks about cloning vs original game design. Good stuff, as always.
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